| Utumno | ||
| How does it differ? | Utumno's main difference is it's graphical interface. It uses an isometric playing field, giving a 3D effect to the dungeon and the creatures within it, along with some nicely animated graphics for everything. Visit the website for an example of the animation. It is essentially a cross between the games of Angband and Diablo. | |
| Utumno is currently a 'dead project' - it's author, Matt Craighead, is concentrating on a 3D real-time strategy game, and hence is looking for someone to take up Utumno. I'll update as and when a new maintainer is found. | ||
| Current Maintainer | Matt Craighead | |
| Current Version | 1.0a5 | (30.12.97) |
| Based On | Angband, ADOM, NetHack, Diablo. | |
| Web Page | http://web.mit.edu/craighea/www/utumno | |
| Source Code | ftp://ftp.citilink.com/users/craighea/utumno/utumno-v1.0a5.tar.gz | (03.01.98) |
| Other platforms | ||
| DOS (1.0a5) | ftp://ftp.citilink.com/users/craighea/utumno/udos.zip | (03.01.98) |
| Windows (1.0a5) | ftp://ftp.citilink.com/users/craighea/utumno/uwin.zip | (03.01.98) |
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