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Isoband
How does it differ? Isoband started out as a graphical alteration for Angband 2.9.1, but now I feel it deserves it's own variant page. It introduces isometric graphics to the game, and needs to be seen to be believed! The game is currently based around PernAngband.
New to 0.2.6; The lighting code is nearly complete, just a few more wall types need to be adapted. First code for displaying spell and breath effects was written. This should work with bolt and beam effects but not yet with ball effects. Finally the problems with non-english keyboards are fixed now. A zoom option to switch between the 64x64 and 32x32 tiles was included (press scroll-lock to toggle between the tile sets). A bug was fixed, which caused the floors of all empty squares to be painted twice. Fixing this bug gave a noticeable speedup, particularly on slower systems!
Current Maintainer Hansjörg Malthaner
Current Version 0.2.6 (20.05.01)
Based On PernAngband 4.1.5
Web Page http://isoband.cjb.net
Source Code http://www.simugraph.com/simutrans/data/iso-pern_src-0_2_6.tar.gz (20.05.01)
Other platforms
Linux (0.2.6) http://www.simugraph.com/simutrans/data/iso-pern_demo-0_2_6.tar.gz (20.05.01)
Windows (0.2.6) http://www.simugraph.com/simutrans/data/iso-pern_demo-0_2_6.zip (20.05.01)

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iso.html Bablos - angband@blueyonder.co.uk
Last updated on 10th September 2001