| GSN2band | ||
| How does it differ? | Think of it using a simple equation; Angband + GSNband - Zangband. Easy, eh? | |
| New to 1.0; Monster vulnerabilities, invisibility, poison and vampiric brands, two-handed weapons, better criticals, new spells, artifact descriptions, descriptive ratings for skills, a better use for the 'Searching' display field, coloured and formatted monster memory, richer shopkeepers, an invulnerability cheat and vault debugging. Autosquelching and a monster list window have been added and the code is fixed with all the Thangorodrim patches. | ||
| Current Maintainer | Gwidon S. Naskrent | |
| Amiga Maintainer | Bablos | |
| Current Version | 1.0 | (10.11.00) |
| Amiga Version | 1.0 | (19.11.00) |
| Based On | Angband 2.9.1 | |
| Web Page | http://artemida.amu.edu.pl/~naskrent | |
| Source Code | http://artemida.amu.edu.pl/~naskrent/gsn2-10.zip | (10.11.00) |
| Amiga Version From | ||
| 1.0 | ftp://clockwork.dementia.org/angband/Variant/GSNband/gsn2band-10-ami.lha | (19.11.00) |
| Sound Files | ftp://clockwork.dementia.org/angband/Amiga/angband-sound-ami.lha | (13.11.99) |
| Other platforms | ||
| DOS (1.0) | ftp://clockwork.dementia.org/angband/Variant/GSNband/GSN2band-1.0-dos.zip | (24.11.00) |
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